In this blog, we will walk through a simple Bank Application built using Java. This mini project showcases fundamental Java concepts, including encapsulation, user input handling, and menu-driven programming. Whether you are a beginner or looking to brush up your Java skills, this guide will help you understand how banking transactions work in a basic console-based application.
Understanding the Code Functionality
This Bank Application in Java allows users to:
- Check account balance
- Deposit money
- Withdraw money
- View previous transactions
- Exit the application safely
The code follows an object-oriented approach, where the BankAccount
class manages the core banking operations, and the Application
class initiates the program.
Key Features of the Code:
Flowchart for Java Bank Application
Start
β
βΌ
Initialize Scanner
β
βΌ
Create BankAccount Object
β
βΌ
Show Menu
β
βΌ
User Input (Choose Option)
β
ββββ(A) Check Balance βββ> Display Balance βββ> Show Menu Again
β
ββββ(B) Deposit βββ> Enter Amount βββ> Update Balance βββ> Show Menu Again
β
ββββ(C) Withdraw βββ> Enter Amount βββ> Update Balance βββ> Show Menu Again
β
ββββ(D) Show Previous Transactions βββ> Display Transactions βββ> Show Menu Again
β
ββββ(E) Exit βββ> "Thank you for using our bank" βββ> End
β
ββββ Invalid Option βββ> Display Error βββ> Show Menu Again
βοΈ Encapsulation: The account details and transactions are securely stored within a class. βοΈ User Input Handling: The application uses a scanner to take input from the user dynamically. βοΈ Menu-driven Interface: Users can interact with the program using simple keyboard inputs. βοΈ Transaction Tracking: The last transaction (deposit or withdrawal) is recorded and displayed.
Topics Covered in the Code
1. Encapsulation in Java
Encapsulation is a core OOP (Object-Oriented Programming) principle used in this project. The BankAccount
class encapsulates account details and restricts direct access to data by using methods like deposit() and withdraw().
2. User Input Handling with Scanner
The program uses Scanner
to take user inputs dynamically and store values like name, account ID, and transaction amounts.
3. Conditional Statements and Loops
The do-while
loop ensures that users can repeatedly perform banking operations until they choose to exit. The switch
statement is used for menu selection.
4. Math.abs() for Transaction Tracking
The Math.abs() method is used to ensure negative values (for withdrawals) are displayed as positive numbers when showing transaction history.
How the Bank Application Works?
1οΈβ£ The program starts by creating a BankAccount
object with a customer name and ID. 2οΈβ£ The showmenu()
method displays the available banking options. 3οΈβ£ The user selects an option to check balance, deposit, withdraw, or view transaction history. 4οΈβ£ The account balance updates dynamically based on user actions. 5οΈβ£ The application runs until the user chooses to exit.
Expected Output:
Welcome sudhapusa
Your ID is: 547
A. Check Balance
B. Deposit
C. Withdraw
D. Previous Transaction
E. Exit
=================
Enter an option:
=================
If a user deposits 500:
Enter the amount to deposit:
Amount Deposited Successfully: 500
If a user withdraws 200:
Enter the amount to withdraw:
Amount Withdrawn Successfully: 200
Project Repository

This Bank Application in Java is published on GitHub:
π Feel free to fork the repository, enhance the functionality, and explore Java programming further!
Final Thoughts
If you have any doubts about this Bank Application in Java, comment below this blog, and I will respond. You can also reach out on GitHub or message me on my social handles for help.
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